Eyewear Studio Editor

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Designhubz 3D studio editor

Introduction: Steps to effectively organize the model, import it to the editor, and utilize the editor's features


In this tutorial we will go through the necessary steps to effectively organize the model, import it to the editor, and utilize the editor's features. 

1. Eyewear Parts Names: 
To ensure our 3D eyewear model looks and functions realistically, we need to analyze its different parts and follow a structure similar to a real eyewear during creation. 
So let's start by analyzing the different parts (image of eyewear and parts names) Eyeglasses frames consist of several parts that work together. 
The frame is the basic front structure that surrounds the lenses. 
The bridge connects the two rims and rests above the nose, bearing most of the weight of the glasses. 
End pieces connect the frame to the hinges and temples and may have decorative details such as Rivets.
End pieces are considered part of the frame. 
Hinges allow the temples to fold inwards and connect the end pieces to the temples.
Tiny screws are inserted into the hinge to connect the temples to the end pieces.
Temples are the long, skinny parts of the glasses that extend back and sit over the ears. Understanding these different parts of an eyewear can be helpful for building it.

2.Measuring Criteria: 
When measuring eyewear parts, the frame, temples, and lens are measured from end to end.
The bridge size is measured as the distance between the two closest points of the two lenses The lens width and height are measured for each lens at its widest point.